soundManager.url = './skins/jazzdock1/flash/sm2/'; // directory where SM2 .SWFs live

// Note that SounndManager will determine and append the appropriate .SWF file to the URL.

// disable debug mode after development/testing..
 soundManager.debugMode = false;

// Option 1: Simple createSound method

/*
soundManager.onload = function() {
  // SM2 has loaded - now you can create and play sounds!
  //soundManager.createSound('helloWorld','./skins/jazzdock1/flash/sounds/m1.mp3');
  //soundManager.play('helloWorld');
}

// Option 2: More flexible createSound method (recommended)


/*
soundManager.onload = function() {
  var mySound = soundManager.createSound({
    id: 'aSound',
    url: './skins/jazzdock1/flash/sounds/m2.mp3',
    // onload: [ event handler function object ],
    // other options here
  });
  mySound.play();
}

*/

soundManager.onload = function() {
  soundManager.createSound({ id: 's_m1', url: './skins/jazzdock1/flash/sounds/m1.mp3' });
  soundManager.createSound({ id: 's_m2', url: './skins/jazzdock1/flash/sounds/m2.mp3' });
  soundManager.createSound({ id: 's_m3', url: './skins/jazzdock1/flash/sounds/m3.mp3' });
  soundManager.createSound({ id: 's_m4', url: './skins/jazzdock1/flash/sounds/m4.mp3' });
  soundManager.createSound({ id: 's_m5', url: './skins/jazzdock1/flash/sounds/m5.mp3' });
  soundManager.createSound({ id: 's_m6', url: './skins/jazzdock1/flash/sounds/m6.mp3' });
  soundManager.createSound({ id: 's_m7', url: './skins/jazzdock1/flash/sounds/m7.mp3' });

//  var s = soundManager.createSound({ id: 'walking', url: './skins/jazzdock1/flash/sounds/walking.mp3' });

//  s.play(); 
  
//  s.play({
//  onfinish: function() {
 //   this.play();
    // or, soundManager.play('hhCymbal');
//  }
//});



soundManager.createSound({ id: 'walking2', url: './skins/jazzdock1/flash/sounds/walking.mp3' });
loopSound('walking2');

}

function loopSound(soundID) {
  window.setTimeout(function() {
    soundManager.play(soundID,{onfinish:function(){loopSound(soundID);}});
  },1);
}


// (or soundManager.createSound( { id: 'foo', url: '/some/path...'} );
//loopSound('walking2');


//  soundManager.mute();




// spusteni chodici basy
//soundManager.play('walking');
//alert ("zapinam MUSIK");
//soundManager.play('s_m1');
//s.play();




